
Apparently there is indeed a line where “hardcore” is a bit too hardcore for even the hardcore fans of multiplayer extraction shooter Escape from Tarkov. The most recent patch to the PvPvE game, otherwise known as the hardcore wipe, has evidently come with a much heavier hand than players anticipated, leading to a whole lot of disgruntled fans having to deal with a new, sterner reality.
Developer Battlestate Games did make an attempt to communicate these changes with some arguably threadbare infographics and some similarly thin patch notes, which left finding granular information about what’s actually been changed up to the playerbase. In short, quests have been severely gutted, which limits progression; players can directly visit only two of the FPS’s 11 maps, with the rest only available via in-map transit points that take forever to load; trader levels have been locked down; and the costs to repair and insure items has risen to new heights.
This has, in turn, led to plenty of sour opinions from fans on Reddit, with multiple threads pointing out their confusion at transit travel, a whole bunch of feedback threads, and some overall salty posts that call the update a publicity stunt, a move to intentionally kill the shooter, or just straight-up stupid.
Battlestate studio head Nikita Buyanov lightly addressed the kerfuffle on Twitter, acknowledging that information was just “three pictures explaining only the part of the upcoming changes” while also promising a wide assortment of balance changes across multiple vectors, gradual reintroduction of quests for progression, and continued gathering of feedback. In the meantime, the hardcore wipe appears to be a little too hardcore for most.
sources: Twitter (1, 2, 3, 4), official site, and Reddit (1, 2, 3, 4, 5, 6, 7, 8) via PC Gamer