
Iterating, homogenizing, and copying might work to refine MMOs into more streamlined and comfortable products, but that process jettisons many quirky, interesting, or even — dare I say? — innovative elements in a rush to modernize.
Many of us here in the MOP community have long memories, so I invite you to lift up an old school design element that MMOs that you appreciated but rarely see these days. Do you have a greater appreciation now for them? Are these features or elements worth bringing forward into newer or more established MMOs?
